Creases =========== Change the **Crease** of your edges to either spawn array of objects on it or extrude it to create ledges and details. .. image:: images/CreaseSetup.gif .. rubric:: **Crease** You can use the addon's interface or go in the **N panel**, **Item**, **Crease** or **Mean Crease**. Default shortcut is also **Shift E** .. list-table:: :header-rows: 0 :widths: 22 78 * - **Mean Crease** - Quickly change the crease value of the selected edges. The value from 0 to 1 and will change what category to use * - **0-0.25** - Horizontal or Vertical A * - **0.25-0.5** - Horizontal or Vertical B * - **0.5-0.75** - Horizontal or Vertical C * - **0.75-1** - Horizontal or Vertical D Each category will have the same options: .. list-table:: :header-rows: 0 :widths: 22 78 * - **Collection** - Collection of objects to use along the edges. In **Curve Extrude** mode, you can select a single object to use as the profile. * - **Mode** - Choose how objects are distributed along edges: - **Spacing**: Simple array based on distance. - **Stacked**: Spacing adapts to object size. - **Deformed**: Objects deform along edges and corners. - **Edge Center**: Places one object at the center of each edge. - **Curve Extrude**: Uses an object as a profile and extrudes it along the edges. * - **Random / Seed** - Randomly selects objects from the collection (controlled by the seed). * - **Fit** - Scales objects to better fit the available space. * - **Spacing** - Distance between objects. .. list-table:: :header-rows: 0 :widths: 22 78 * - **Use wall booleans** - If an objects from the Walls is crossing an edge and has an boolean shape, it can cut it. * - **Snap to surface** - If an edge is not attached to a face, it will try to snap it to the nearest one. * - **Ignore orientation** - Won't allign from the original face. * - **Corner split** - Split the edges at the corners. * - **Trim** - Make the edges shorter. * - **Threshold** - Split angle treshold. .. list-table:: :header-rows: 0 :widths: 22 78 * - **Transform** - Move the objects and add random variation to them. * - **Radius** - For Curve extrude mode only: Change the thickness of the extrude. * - **Noise intensity** - For Curve extrude mode only: randomly move the curve points using a noise. * - **Noise offset** - For Curve extrude mode only: Slide noise position. * - **Noise scale** - For Curve extrude mode only: Change noise scale. * - **Subdivide curves** - For Curve extrude mode only: Add more points to get more noise in the curve.